Sunday, February 19, 2012

Gran Turismo 5 Prologue - The Most Accurate Physics Yet Seen In A Racing Simulator

Racing has always been a strong passion of every guy out there, it even appeals to girls. The need for speed is something all car lovers have, the exhilarating emotion of racing against several competitors to the rhythm of your favorite tune can sure take things to a whole new level.
Racing games have undergone quite a few changes in the past decade, the early versions of "Need for Speed" were quite popular because this game introduced quality racing to computer systems and stand alone consoles. Later on more racing games emerged which had a few innovations but failed in several aspects, "Gran Turismo" is one of the games which needs to be mentioned because it was created to be the best car racing simulator ever.
Changes in technology have taken this game from earlier versions to what it is today, Gran Turismo 5. GT5 is a high definition game which is shipped in Blu-Ray format for PS3 consoles, the detail level is amazing, this is really as close as a player can get to the real thing, but besides the visual effects the technology and physics involved in the game is so remarkable it needs to be mentioned, the physics engine allows you to handle your car just like you would in real life, the response and performance of each of the vehicles used in this game is also incredible, however there is little DLC or no car damage. Developers of the game responded to several questions regarding this matter but they said that since the game is still being developed the Prologue version won't have car damage, because designers are very picky when it comes to this game they want to make sure that when "damage" is introduced they will do it as realistic as possible, just like they did with the physics engine which powers the game.